OnLive launches CloudLift Enterprise for graphics hungry applications
June 15, 2014Grazed from TechTimes. Author: Sumit Passary.
OnLive, which offers cloud-based gaming and computing services company, has recently launched CloudLift Enterprise that will address the needs of graphics hungry applications. CloudLift is a new cloud-based Platform-as-a-Service (PaaS) which will let companies to stream "latency-sensitive Graphics Intensive Applications (GIAs)," like interactive demos, 3D programs and more via cloud to nearly any compatible device.
"Using CloudLift Enterprise, businesses can deploy the most complex, latency-sensitive, compute-intensive applications and GIAs to mobile or office-based workforces in just four weeks. This is achieved using OnLive’s class-leading streaming technology and cloud-based servers, so the user experiences a high definition ‘Feels Like Local’ level of interaction over open networks, regardless of the device or location," per OnLive…
The company claims that there are virtually no security risks as the service leaves no trace of sensitive data on a client device. OnLive says that no application code actually leaves the data center. Moreover, the company indicates that the latest CloudLift Enterprise service offers 100 percent safety against software piracy. The end-user support for CloudLift Enterprise is supposed to be extremely simple as well as centralized…
Read more from the source @ http://www.techtimes.com/articles/8452/20140615/onlive-launches-cloudlift-enterprise-for-graphics-hungry-applications.htm


