Take a Look at How Microsoft Claims the Cloud Will Change Gaming

April 4, 2014 Off By David
Object Storage

Grazed from Kotaku. Author: Editorial Staff.

Microsoft’s talked about how their next-gen cloud infrastructure is going to change things for video games. Today, they finally showed what that looks like. Back when Microsoft was revving up to launch the Xbox One last year, cloud computing access was one of the features they trumpeted as a big differentiator for their console.

The basic idea was that game developers would be able to offload processing chores for things like AI behavior to remote servers, letting the local hardware focus on different tasks like rendering an environment. Representatives from Microsoft showed it to the press at E3 last year and we described what it looked like. But now you can finally get a look at this important feature in action…

First, the caveats: what you’re looking at isn’t Xbox One footage. It’s a custom demo from Microsoft’s yearly Build developer conference that’s running on PC hardware. That means that bandwidth connectivity and other computing factors are likely to be optimized in ways that aren’t all that common in everyday scenarios. And the level shown isn’t anywhere near a final retail version of a game; it’s probably a prototype made to do this and only this…

Read more from the source @ http://kotaku.com/take-a-look-at-how-microsoft-claims-the-cloud-will-chan-1557822675

Subscribe to the CloudCow bi-monthly newsletter @ http://eepurl.com/smZeb