SimCity Developer Defends DRM (Digital Rights Management) Inclusion, Says Its For Cloud Computing

December 30, 2012 Off By David

Grazed from GamingBolt.  Author: Kartik Mudgal.

SimCity developers recently faced the wrath of Reddit in an AMA, where they were asked about the DRM that was included in the game. Reddit members completely rejected the game citing DRM and mentioned that the developers should remove it if they want any sales.

The developers have responded and since it’s a directive from the publisher to include DRM and other things, their hands are tied, but here’s what they had to say.  Maxis’ Lucy Bradshaw mentioned that there’s a lot of cloud computing required to power SimCity so the DRM was required…

They said that (in Kotaku‘s words), “It’s not something your individual PC will be able to handle on its own, not when the cloud servers are handling up to 100,000 Sims inside each city.”  I know this is completely devoid of logic since we are talking about online DRM here, what’s the connection between that and online cloud computing?…

Read more from the source @ http://gamingbolt.com/simcity-developer-defends-drm-inclusion-says-its-for-cloud-computing