Cloud Computing in Science Fiction – What Is Real?

August 27, 2012 Off By David

Grazed from TechGoblin. Author: Daniel Moeller.

Science fiction is a popular source of entertainment, with its descriptions of futuristic societies and their use of technology. Most of it seems closer to magical premonitions than to reliable predictions, but other stories are eerily realistic, based on existing technology and the extrapolation of new developments. In some cases, this means that authors have actually predicted systems that seemed like magic back then, but are widely used now.

For example, not many people know that Mark Twain, famous for his novels Tom Sawyer and Huckleberry Finn, predicted the internet in his short story “From the London Times of 1904” no later than 1898. In this story, he describes a network of information and communication formed by a system of telephones…

Like the internet a few years ago, cloud computing is currently hailed as one of the most important innovations in technology. But like the internet, multiple science fiction writers already described this system in the previous century. To what extend were they right? Two examples are discussed here.

Apart from raising interesting questions on the anonymity of internet users, Vinge gives an impressively realistic depiction of a state-of-the-art cloud management system: his protagonist rents processor time and data storage space when he needs it. By spreading data and processes over a large network of computers, the cloud, computer users can presently take advantage of speed and space that significantly outreach their computer’s capacities. Because software is hosted by the cloud, simple, out-dated computers can be used as thin clients to access computing power-intensive applications without compatibility issues or downtime. Unlike us, however, the characters from True Names connect their brain directly to the internet with electrodes, and fully immerse themselves into a virtual reality. Our world tends more towards augmented reality: making the digital world physical.