Cloud Computing: Autodesk to Acquire Shotgun Software
June 25, 2014Grazed from Variety. Author: David S. Cohen.
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Seeking to ramp up cloud-computing services for entertainment production, Shotgun Software has agreed to be acquired by software giant Autodesk. Shotgun makes popular production-management software that helps production, post and visual effects coordinate their efforts. By using cloud computing, Shotgun empowers far-flung facilities and locations to work closely together. Companies using Shotgun include DreamWorks Animation, Framestore, Illumination Mac Guff, Blizzard, Microsoft, Walt Disney Animation, Double Negative and Ubisoft.
Autodesk publishes some of the most important software apps for entertainment content creation, including Maya, SoftImage and MotionBuilder. Shotgun will remain an independent brand within Autodesk’s Media and Entertainment division and keep keep its HQ in Venice, Calif., though it will relocate from its current address to Autodesk’s nearby offices…
Most of Shotgun’s engineers and employees will make the move to Autodesk, though Shotgun CEO and co-founder Don Parker said, “A couple of people will go on to new adventures.”…
Read more from the source @ http://variety.com/2014/digital/news/autodesk-acquires-shotgun-software-1201242213/


