Adobe launches new cloud-based game development tools

December 4, 2012 Off By David

Grazed from VentureBeat. Author: Dean Takahashi.

Adobe is announcing today a set of cloud-based tools for game developers. The tools take advantage of the new cloud-computing trend, where web-connected data centers host subscription-based software. Hosted in the Adobe Creative Cloud service, the tools enable developers to access a centrally located suite of tools for making their titles. The aim is to streamline the game-development process from creation to final deployment.

Adobe says that developers who use its tools can access an audience of 1.3 billion worldwide on PCs and more than 500 million on smartphones and tablets, 20 times the reach of Microsoft’s Xbox 360 console…

Among the new tools is Adobe Scout, a tool for profiling that “uncovers granular internal information in ActionScript-based mobile and browser content to unlock significant performance optimization opportunities.” In other words, it helps games run faster. Adobe Scout will be available for free to members of the Adobe Creative Cloud, a subscription service. Other tools include the Adobe Gaming SDK, Adobe Flash C++ Compiler, and trial versions of Flash Professional CS6 and Flash Builder 4.7 Premium…

Read more from the source @ http://venturebeat.com/2012/12/03/adobe-launches-new-cloud-based-game-development-tools/